any reason for there to be a problem for using get and set of the ArrayList collections class like this, I am getting runtime errors
want to put the Prize object at y position in one ArrayList “oneList” to the y postion of another ArrayList called “rungame“
ArrayList<Prize> xrt = new ArrayList<Prize>();
ArrayList<Prize> rungame = new ArrayList<Prize>();
for(int y = 0; y < xrt.size(); y++){
rungame.set(y, xrt.get(y));
}
Logcat output:
01-29 16:16:42.450: E/AndroidRuntime(2644): FATAL EXCEPTION: main
01-29 16:16:42.450: E/AndroidRuntime(2644): java.lang.IndexOutOfBoundsException: Invalid index 0, size is 0
01-29 16:16:42.450: E/AndroidRuntime(2644): at java.util.ArrayList.throwIndexOutOfBoundsException(ArrayList.java:251)
01-29 16:16:42.450: E/AndroidRuntime(2644): at java.util.ArrayList.set(ArrayList.java:477)
01-29 16:16:42.450: E/AndroidRuntime(2644): at lottery.MainLottery.onClick(MainLottery.java:231)
01-29 16:16:42.450: E/AndroidRuntime(2644): at android.view.View.performClick(View.java:3511)
01-29 16:16:42.450: E/AndroidRuntime(2644): at android.view.View$PerformClick.run(View.java:14110)
01-29 16:16:42.450: E/AndroidRuntime(2644): at android.os.Handler.handleCallback(Handler.java:605)
01-29 16:16:42.450: E/AndroidRuntime(2644): at android.os.Handler.dispatchMessage(Handler.java:92)
01-29 16:16:42.450: E/AndroidRuntime(2644): at android.os.Looper.loop(Looper.java:137)
01-29 16:16:42.450: E/AndroidRuntime(2644): at android.app.ActivityThread.main(ActivityThread.java:4424)
01-29 16:16:42.450: E/AndroidRuntime(2644): at java.lang.reflect.Method.invokeNative(Native Method)
01-29 16:16:42.450: E/AndroidRuntime(2644): at java.lang.reflect.Method.invoke(Method.java:511)
01-29 16:16:42.450: E/AndroidRuntime(2644): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784)
01-29 16:16:42.450: E/AndroidRuntime(2644): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551)
01-29 16:16:42.450: E/AndroidRuntime(2644): at dalvik.system.NativeStart.main(Native Method)
The Problem is with
rungame.set();method you are accessing an empty ArrayList and setting the data in the specified index which it wont has.means in first iteration
rungamehas 0 element and you are trying to setPrizeobject in 0th index which it wont have.try to use
rungame.add(xrt.get(y));and refer the JavaDoc