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Asked: May 10, 20262026-05-10T15:06:51+00:00 2026-05-10T15:06:51+00:00

Any recommended practices for cleaning up header spaghetti which is causing extremely slow compilation

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Any recommended practices for cleaning up ‘header spaghetti’ which is causing extremely slow compilation times (Linux/Unix)?

Is there any equvalent to ‘#pragma once’ with GCC?
(found conflicting messages regarding this)

Thanks.

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  1. 2026-05-10T15:06:51+00:00Added an answer on May 10, 2026 at 3:06 pm

    Assuming you’re familiar with ‘include guards’ (#ifdef at the begining of the header..), an additional way of speeding up build time is by using external include guards. It was discussed in ‘Large Scale C++ Software Design‘. The idea is that classic include guards, unlike #pragma once, do not spare you the preprocessor parsing required to ignore the header from the 2nd time on (i.e. it still has to parse and look for the start and end of the include guard. With external include guards you place the #ifdef’s around the #include line itself.

    So it looks like this:

    #ifndef MY_HEADER #include 'myheader.h' #endif 

    and of course within the H file you have the classic include guard

    #ifndef MY_HEADER #define MY_HEADER  // content of header  #endif 

    This way the myheader.h file isn’t even opened / parsed by the preprocessor, and it can save you a lot of time in large projects, especially when header files sit on shared remote locations, as they sometimes do.

    again, it’s all in that book. hth

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