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Home/ Questions/Q 9014881
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T03:37:09+00:00 2026-06-16T03:37:09+00:00

Are there any disadvantages, side effects, or other issues I should be aware of

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Are there any disadvantages, side effects, or other issues I should be aware of when using the “Multi-processor Compilation” option in Visual Studio for C++ projects? Or, to phrase the question another way, why is this option off by default in Visual Studio?

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  1. Editorial Team
    Editorial Team
    2026-06-16T03:37:10+00:00Added an answer on June 16, 2026 at 3:37 am

    The documentation for /MP says:

    Incompatible Options and Language Features
    The /MP option is incompatible with some compiler options and language features. If you use an incompatible compiler option with the /MP option, the compiler issues warning D9030 and ignores the /MP option. If you use an incompatible language feature, the compiler issues error C2813then ends or continues depending on the current compiler warning level option.
    Note:
    Most options are incompatible because if they were permitted, the concurrently executing compilers would write their output at the same time to the console or to a particular file. As a result, the output would intermix and be garbled. In some cases, the combination of options would make the performance worse.

    And it gives a table that lists compiler options and language features that are incompatible with /MP:

    • #import preprocessor directive (Converts the types in a type library into C++ classes, and then writes those classes to a header file)
    • /E, /EP (Copies preprocessor output to the standard output (stdout))
    • /Gm (Enables an incremental rebuild)
    • /showIncludes (Writes a list of include files to the standard error (stderr))
    • /Yc (Writes a precompiled header file)

    Instead of disabling those other options by default (and enabling /MP by default), Visual Studio makes you manually disable/prevent these features and enable /MP.

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