Are there any tutorials that can teach me how to use mipmapping in my program? I already know how to generate mipmaps, but i want to find out how to read, load and use the pvr file in my program.
Share
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
Apple details how to use PVRTC texture compression in their documentation here.
It covers using their “texturetool” to compress textures (which includes automatic mipmap chain generation), and then in code how to upload the textures.