- Are there gdb (or similar) for F#?
- What tools/programs do F# programmers normally use for tracing F# code in Mono?
- Does Visual Studio 2010 provides some integrated debugging tools for F#?
Are there gdb (or similar) for F#? What tools/programs do F# programmers normally use
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Visual Studio 2010 provides a fantastic debugging experience for F#, including breakpoints, tracepoints, call stacks, locals, stepping, set next statement, threads window, poking new values into variables, debugger visualizers, conditional breakpoints, immediate window, … the only caveat is that the last two use the C# expression evaluator (F# does not have its own debugger EE), which means you must type e.g. C# syntax into the ‘immediate window’.
(Everything I mentioned above is available for free if you download the free VS2010 Integrated Shell and the F# CTP.)
I am not sure what is available right now for Mono, but would not be surprised if there is something decent already, and something even better coming in the not-too-distant future.