Are there overall rules/guidelines for what makes a method thread-safe? I understand that there are probably a million one-off situations, but what about in general? Is it this simple?
- If a method only accesses local variables, it’s thread safe.
Is that it? Does that apply for static methods as well?
One answer, provided by @Cybis, was:
Local variables cannot be shared among threads because each thread gets its own stack.
Is that the case for static methods as well?
If a method is passed a reference object, does that break thread safety? I have done some research, and there is a lot out there about certain cases, but I was hoping to be able to define, by using just a few rules, guidelines to follow to make sure a method is thread safe.
So, I guess my ultimate question is: "Is there a short list of rules that define a thread-safe method? If so, what are they?"
EDIT
A lot of good points have been made here. I think the real answer to this question is: "There are no simple rules to ensure thread safety." Cool. Fine. But in general I think the accepted answer provides a good, short summary. There are always exceptions. So be it. I can live with that.
If a method (instance or static) only references variables scoped within that method then it is thread safe because each thread has its own stack:
In this instance, multiple threads could call
ThreadSafeMethodconcurrently without issue.This is also true if the method calls other class method which only reference locally scoped variables:
If a method accesses any (object state) properties or fields (instance or static) then you need to use locks to ensure that the values are not modified by a different thread:
You should be aware that any parameters passed in to the method which are not either a struct or immutable could be mutated by another thread outside the scope of the method.
To ensure proper concurrency you need to use locking.
for further information see lock statement C# reference and ReadWriterLockSlim.
lock is mostly useful for providing one at a time functionality,
ReadWriterLockSlimis useful if you need multiple readers and single writers.