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Editorial Team
Asked: May 12, 20262026-05-12T12:07:57+00:00 2026-05-12T12:07:57+00:00

Array.Copy and Buffer.BlockCopy both do the same thing, but BlockCopy is aimed at fast

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Array.Copy and Buffer.BlockCopy both do the same thing, but BlockCopy is aimed at fast byte-level primitive array copying, whereas Copy is the general-purpose implementation. My question is – under what circumstances should you use BlockCopy? Should you use it at any time when you are copying primitive type arrays, or should you only use it if you’re coding for performance? Is there anything inherently dangerous about using Buffer.BlockCopy over Array.Copy?

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  1. Editorial Team
    Editorial Team
    2026-05-12T12:07:57+00:00Added an answer on May 12, 2026 at 12:07 pm

    Since the parameters to Buffer.BlockCopy are byte-based rather than index-based, you’re more likely to screw up your code than if you use Array.Copy, so I would only use Buffer.BlockCopy in a performance-critical section of my code.

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