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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T09:42:16+00:00 2026-05-29T09:42:16+00:00

As many books mentioned, the difference with C++ struct and class is the access

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As many books mentioned, the difference with C++ struct and class is the access control descriptor. Thus I am wondering if the following statement is right:

struct in C is unboxed: members in the struct are plainly located next to where the struct is allocated.
But struct in C++ is a boxed type like class: members/headers are located somewhere else, and where the struct is allocated contains a pointer to the members/headers.

Is this understanding right?

And is it possible to create a unboxed type in C++, that also contains instance methods?

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  1. Editorial Team
    Editorial Team
    2026-05-29T09:42:17+00:00Added an answer on May 29, 2026 at 9:42 am

    The missing keyword in this discussion is ‘POD’ (Plain Old Data structure). (Boxing is related to .NET and possibly Java – though I don’t recall Java terminology using the word)

    A POD basically means that it can be moved around in memory just by ‘blitting bits’ (memcpy, memmov). There are explicit requirements in the C++ standard specifications.

    C structs are always POD (plain old data), whereas C++ classes can have ‘extra magic’ related to (virtual) inheritance.

    Look at this:

    What are POD types in C++?

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