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Home/ Questions/Q 8502941
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T01:37:26+00:00 2026-06-11T01:37:26+00:00

As part of a game which I am developing in Javascript I want to:

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As part of a game which I am developing in Javascript I want to:

  1. load an image from a URL
  2. do some pixel-based manipulation to it (do some color filter operations to it, to be precise)
  3. put the manipulated image as an <IMG> node into the dom of the html document

I already have a good idea how to do the first two parts – I am just going to draw the image to an invisible canvas. But how can I do the last one?

I thought about extacting the raw binary data from the canvas and then convert it to a data URL. But this seems quite difficult to me. Isn’t there a more direct way to do that? I have jQuery and jQueryUI available, when it helps.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T01:37:27+00:00Added an answer on June 11, 2026 at 1:37 am

    The canvas element has a toDataURL() method that gives you a ready-to-use data URL.

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