Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 556509
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T11:55:37+00:00 2026-05-13T11:55:37+00:00

At assigning one field to another, does the C# just copy data over, or

  • 0

At assigning one field to another, does the C# just copy data over, or actually creates link?
In this article there’s an example of game engine structure. The coder there has components contain their parent. In C#, do they just contain the parent copy, or they refer to it?

Example code:

class World
{
    ...
    public void Update()
    {
        ...
        ent.OnAttach(this);
        ...
    }
    ...
}

class Entity
{
    ...
    public void OnAttach(World world)
    {
        world_ = world;
    }
    ...
}

Could the Entity object now access World object and have access to it’s fields and methods, like in the artice? (or I misunderstood the code?)

  • 1 1 Answer
  • 1 View
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T11:55:38+00:00Added an answer on May 13, 2026 at 11:55 am

    Because your data type World is defined as a class and not a struct that means that when you assign a variable of that type, only a reference to the same data is copied.

    In other wrods, whether you then use world.SomeProperty = something or world_.someProperty = something they will be editing the same object in memory.

    If you change your data type to be a struct then the entire data structure will be copied and you will have two copies of the same data.

    Regardless of how you defined your data, once you have a reference to the data you can then access its methods or properties. So, yes, once your Entity object has a reference to the world object it can access any methods or properties on it (as long as they are not private).

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

In python, is there a difference between calling clear() and assigning {} to a
I was wondering how can I programmatically copy all the discussion items from one
I'm interested in assigning the tag name of the root element in an xml
I am assigning ViewState[something] in Page Load of content page and when I try
If I am assigning an event handler at runtime and it is in a
I have a problem when assigning functions to the click event of a button
Lately I've been in the habit of assigning integer values to constants and simply
I am downloading a JPEG image from a server and assigning it to an
I've singled out a failure on my program that prevents me from assigning a
MessageBox.Show has forms like MessageBox.Show( ownerWindow, .... ). What do I gain by assigning

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.