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Home/ Questions/Q 9149215
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T11:26:48+00:00 2026-06-17T11:26:48+00:00

At present, the UIControlEventTouchDragExit only triggers when I drag 100 pixels away from the

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At present, the UIControlEventTouchDragExit only triggers when I drag 100 pixels away from the button. I’d like to customize this behavior and bring that range in to around 25 pixels, but I’m relatively new to programming and have never needed to override / customize an in-built method like this.

I’ve read in some other posts here that I’d need to subclass the UIButton (or perhaps even UIControl?), and override -(BOOL) beginTrackingWithTouch: (UITouch *) touch withEvent: (UIEvent *) event and related methods, but I don’t really know where to begin doing so.

Could anyone kindly offer some advice as to how I might achieve this? Much appreciated! ^_^

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  1. Editorial Team
    Editorial Team
    2026-06-17T11:26:49+00:00Added an answer on June 17, 2026 at 11:26 am

    Override continueTrackingWithTouch:withEvent: like this to send DragExit/DragOutside events inside of the default gutter:

    - (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event
    {
        CGFloat boundsExtension = 25.0f;
        CGRect outerBounds = CGRectInset(self.bounds, -1 * boundsExtension, -1 * boundsExtension);
    
        BOOL touchOutside = !CGRectContainsPoint(outerBounds, [touch locationInView:self]);
        if(touchOutside)
        {
            BOOL previousTouchInside = CGRectContainsPoint(outerBounds, [touch previousLocationInView:self]);
            if(previousTouchInside)
            {
                NSLog(@"Sending UIControlEventTouchDragExit");
                [self sendActionsForControlEvents:UIControlEventTouchDragExit];
            }
            else
            {
                NSLog(@"Sending UIControlEventTouchDragOutside");
                [self sendActionsForControlEvents:UIControlEventTouchDragOutside];
            }
        }
        return [super continueTrackingWithTouch:touch withEvent:event];
    }
    
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