Background
A while back, I ran into some behaviour that I found very strange and seemingly incorrect and I filed a bug report with GCC about it. You can see the report and the response I got here:
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=47305
(I’m going to replicate most of that here.)
At the time, I didn’t understand the answer, but was not a member of StackOverflow and didn’t have anyone to ask about it, so I just hacked a work-around and went on. But recently, I was revisiting this code and I still don’t understand the rationale for this not being a bug, so…
My Question
In the C++ stdlib distribution included with with my Mac (currently OS X, Darwin 12.2.0 x86_64), the implementation of std::vector::erase() from /usr/include/c++/4.2.1/vector.tcc lines 106-116 is shown here:
template<typename _Tp, typename _Alloc>
typename vector<_Tp, _Alloc>::iterator
vector<_Tp, _Alloc>::
erase(iterator __position)
{
if (__position + 1 != end())
std::copy(__position + 1, end(), __position);
--this->_M_impl._M_finish;
this->_M_impl.destroy(this->_M_impl._M_finish);
return __position;
}
Note that destroy() will be called for the element that is last in the
vector prior to the call to this erase(), instead of being called for the
element pointed to by __position. I believe this is incorrect — I think it
should instead call destroy() for the element pointed to by __position. For
simple POD types, this isn’t that big of a deal, but for classes where the
destructors have side effects (such as smart pointers), it can be critical.
The following code illustrates the problem:
#include <vector>
#include <iostream>
class MyClass
{
int m_x;
public:
MyClass(int x) : m_x(x) { }
~MyClass()
{
std::cerr << "Destroying with m_x=" << m_x << std::endl;
}
};
int main(void)
{
std::vector<MyClass> testvect;
testvect.reserve(8);
testvect.push_back(MyClass(1));
testvect.push_back(MyClass(2));
testvect.push_back(MyClass(3));
testvect.push_back(MyClass(4));
testvect.push_back(MyClass(5));
std::cerr << "ABOUT TO DELETE #3:" << std::endl;
testvect.erase(testvect.begin() + 2);
std::cerr << "DONE WITH DELETE." << std::endl;
return 0;
}
When I compile this with g++ version 4.2.1 (no command line arguments) on my
Mac, it produces the following when I run it:
Destroying with m_x=1
Destroying with m_x=2
Destroying with m_x=3
Destroying with m_x=4
Destroying with m_x=5
ABOUT TO DELETE #3:
Destroying with m_x=5
DONE WITH DELETE.
Destroying with m_x=1
Destroying with m_x=2
Destroying with m_x=4
Destroying with m_x=5
Note that the key line after the “ABOUT TO DELETE #3” message shows that the
destructor was actually called for the (copy of the) fifth thing I added. Importantly, the
destructor for #3 is never called!!
It appears that the version of erase() that takes a range (two iterators) also
has a similar problem.
So my question is, am I wrong to expect that the destructor of the element I am erasing from a vector gets called? It seems that if you can’t count on this, you can’t safely use smart pointers in vectors. Or is this just a bug in the STL vector implementation distributed by Apple? Am I missing something obvious?
When you
erasethe element containing a 3, the following elements have to be shifted back to fill the void. Then element #3 gets assigned what #4 has, and #4 gets assigned what #5 has. The last element, #5, is left with whatever value it has since it is about to be deleted anyway.When the
vectorgoes out of scope, you see the remaining 4 elements being destroyed.If you were to hold smart pointers in your
vector, the resources will be properly freed when the assignment operator is called.