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Home/ Questions/Q 3230762
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T16:57:55+00:00 2026-05-17T16:57:55+00:00

Background: I’m using a delegation technique to abstract access to arbitrary object methods, but

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Background: I’m using a delegation technique to abstract access to arbitrary object methods, but I’m having some issues where the linker is concerned. Consider the following class, ContextNode.

template <class ObjectType, class GetType, class SetType>
class ContextNode: public ContextNodeBase {
  public:
    ContextNode(ObjectType* target,
                GetType (ObjectType::*getter)(void),
                void (ObjectType::*setter)(const SetType& ref)
    ): _target(target), _getter(getter), _setter(setter) { }

    virtual ~ContextNode(void) { }

    virtual void r(Datum& value) {
      value = (_target->*_getter)();
      return;
    }

    virtual void w(const Datum& value) {
      (_target->*_setter)(value);
      return;
    }

  private:
    ObjectType* _target;
    GetType (ObjectType::*_getter)(void);
    void (ObjectType::*_setter)(const SetType& ref);
};

The implementation of Datum is irrelevant. Also consider the trivial class Thing.

class Thing {
  public:
    Thing(void);
    ~Thing(void);

    int   getValue(void)         { return _value; }
    void  setValue(const int& x) { _value = x; }
  private:
    int _value;
};

The problem: I can construct instantiations of ContextNode like so.

Thing* thing = new Thing();
ContextNode<Thing,int,int>* cn = new ContextNode<Thing,int,int>(thing, &Thing::getValue, &Thing::setValue);

This works well for my needs. I run into issues though, with overloaded methods. Assume I had written instead:

class Thing {
  public:
    Thing(void);
    ~Thing(void);

    int   value(void)         { return _value; }
    void  value(const int& x) { _value = x; }
  private:
    int _value;
};

Thing* thing = new Thing();
ContextNode<Thing,int,int>* cn = new ContextNode<Thing,int,int>(thing, &Thing::value, &Thing::value);

This fails to link. The issue, I believe, is that the linker is attempting name-based resolution only, thus I see <unresolved overloaded function type> errors.

My question: is there some syntax sugar to explicitly specify to which of several overloaded methods I’m referring? I can’t imagine that such a silly quirk would break such an elegant solution. I’ve been able to find nothing online, nor on the C++ FAQ, nor right here on SO regarding the topic.

What’s the fix, or am I hosed?

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  1. Editorial Team
    Editorial Team
    2026-05-17T16:57:55+00:00Added an answer on May 17, 2026 at 4:57 pm

    You can use a cast to disambiguate an overloaded function name:

    (int (Thing::*)(void))(&Thing::value)
    (void (Thing::*)(const int&))(&Thing::value)
    
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