Based on Creating an HTML 5 canvas painting application I created a HTML5 canvas painting application. It works fine, but after creating each object I just need to drag the objects.
Working demo
How to implement drag and drop of the figures?
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If you are using the raphael as “raw” lib you must handle the undo/redo by yourself.
The graphiti lib did have Undo/Redo Stack inside and supports the export for SVG, PNG, JSON,…
Additional you have some kind of Viso like connectors and ports.
http://www.draw2d.org/graphiti/jsdoc/#!/example
Greetings