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Home/ Questions/Q 6894575
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T06:47:59+00:00 2026-05-27T06:47:59+00:00

Basically, I have a custom NSObject with a lot of boolean variables. I would

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Basically, I have a custom NSObject with a lot of boolean variables. I would like to know if there is a way to modify these variables (from outside this class) without creating a property for each one. Is this possible? Thanks in advance!
Here is part of my object’s header:

@interface Polygons : NSObject {

//BOOL values for attributes
BOOL parallelogram;
BOOL rhombus;
BOOL square;

...

}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T06:47:59+00:00Added an answer on May 27, 2026 at 6:47 am

    Use a bitmask to represent a set of related boolean properties. First, define an enum like so:

    enum GeometryFlags {
        Parallelogram = 1 << 0,
        Rhombus       = 1 << 1,
        Square        = 1 << 2,
    
        // etc.
    };
    

    You can optionally provide a corresponding typedef statement:

    typedef NSUInteger GeometryFlags;
    

    Then you can define a property to allow outside callers to access the bitmask:

    // In .h file:
    @property (nonatomic) GeometryFlags geometryFlags;
    
    // In .m file:
    @synthesize geometryFlags = _geometryFlags;
    

    Calling code can then access the property to get or set the bitfield. Note that you can use the bitwise OR operator to specify multiple values:

    // Uses the property accessor to modify two values in the bitmask.
    someObj.geometryFlags = Parallelogram | Rhombus;
    

    EDIT

    For more info on how to work with a bitmask, see the following:

    How do those bitmasks actually work?

    http://en.wikipedia.org/wiki/Mask_(computing)

    http://en.wikipedia.org/wiki/Bitwise_operation

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