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Home/ Questions/Q 637027
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T20:34:45+00:00 2026-05-13T20:34:45+00:00

Basically, I have lots of differently typed structs like this: typedef struct { char

  • 0

Basically, I have lots of differently typed structs like this:

typedef struct
{
    char memberA;
    int memberB;
    ...
} tStructA;

Is it possible to use a template to get/extract an arbitrary member from the struct? In pseudocode, I’m looking for something like this:

/*This is pseudocode!*/
template <typename STRUCT_TYPE, typename MEMBER_TYPE, membername NAME>
class cMemberExtractor
{
    public:
        MEMBER_TYPE
        extract(const STRUCT_TYPE* pStruct) const
        {
             return pStruct->NAME;
        }
};    

The idea behind is to use the template like this:

/*somewhere*/
void
producer()
{
    //produce update
    tStructA* pUpdate=new tStructA;
    ...
    //send update to receivers
    emit(pUpdate);
}


/*elsewhere*/
void
consumer(const tStructA* pUpdate)
{
    //extract data
    int data=cMemberExtractor<tStructA,int,memberB>().extract(pUpdate);
    //process data
    ...
}

Thanks for your help!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T20:34:46+00:00Added an answer on May 13, 2026 at 8:34 pm

    You can do that not with names but with member pointers:

    template <typename C, typename M>
    struct updater_t {
       typedef M C::*member_ptr_t;
    
       updater_t( member_ptr_t ptr, M const & new_value )
          : new_value( new_value ), ptr(ptr)
       {}
       updater_t( member_ptr_t ptr, C & original )
          : new_value( original.*ptr ), ptr(ptr)
       {}
       void operator()( C & obj ) {
          obj.*ptr = new_value;
       }
       M new_value;
       member_ptr_t ptr;
    };
    struct test {
       int value;
    };
    int main() {
       updater_t<test,int> update( &test::value, 10 );
       test object;
       update( object );
    
       test object2;
       updater_t<test,int> update_copy( &test::value, object );
       update_copy( object2 );
    }
    

    Edit: Moving the member pointer to a template argument as suggested by litb:

    template <typename C, typename M, M C::* Ptr>
    struct updater_t {
       updater_t( M const & new_value ) : new_value( new_value ) {}
       updater_t( member_ptr_t ptr, C & original ) : new_value( original.*Ptr ) {}
       void operator()( C & obj ) {
          obj.*ptr = new_value;
       }
       M new_value;
    };
    int main() {
       updater_t<test,int, &test::value> update( 10 );
       test object;
       update( object );
    }
    
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