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Asked: May 10, 20262026-05-10T17:51:03+00:00 2026-05-10T17:51:03+00:00

Basically I have the following class: class StateMachine { … StateMethod stateA(); StateMethod stateB();

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Basically I have the following class:

class StateMachine { ... StateMethod stateA(); StateMethod stateB(); ... }; 

The methods stateA() and stateB() should be able return pointers to stateA() and stateB(). How to typedef the StateMethod?

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  1. 2026-05-10T17:51:04+00:00Added an answer on May 10, 2026 at 5:51 pm

    GotW #57 says to use a proxy class with an implicit conversion for this very purpose.

    struct StateMethod; typedef StateMethod (StateMachine:: *FuncPtr)();  struct StateMethod {   StateMethod( FuncPtr pp ) : p( pp ) { }   operator FuncPtr() { return p; }   FuncPtr p; };  class StateMachine {   StateMethod stateA();   StateMethod stateB(); };  int main() {   StateMachine *fsm = new StateMachine();   FuncPtr a = fsm->stateA();  // natural usage syntax   return 0; }      StateMethod StateMachine::stateA {   return stateA; // natural return syntax }  StateMethod StateMachine::stateB {   return stateB; } 

    This solution has three main strengths:

    1. It solves the problem as required. Better still, it’s type-safe and portable.

    2. Its machinery is transparent: You get natural syntax for the caller/user, and natural syntax for the function’s own ‘return stateA;’ statement.

    3. It probably has zero overhead: On modern compilers, the proxy class, with its storage and functions, should inline and optimize away to nothing.

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