Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6046741
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T07:16:29+00:00 2026-05-23T07:16:29+00:00

Basically, I have the following: protected static readonly FieldInfo SpecialField = FindSpecialField(); FxCop is

  • 0

Basically, I have the following:

protected static readonly FieldInfo SpecialField = FindSpecialField();

FxCop is complaining to me though that I should not make a field readonly if it is mutable because the members can be changed. Are FieldInfo and PropertyInfo immutable or mutable. Basically, can I suppress this message?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T07:16:29+00:00Added an answer on May 23, 2026 at 7:16 am

    FieldInfo itself looks immutable, but derviations of it may or may not be. For example, the FieldBuilder can be modified. Same holds for PropertyInfo.

    So, if you know it’s always a FieldInfo obtained from reflection, then chances are you will be safe.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have the following data that basically I only need a few bits of
Evening all. I have the following code that I need looking into - basically
i have following code in applet that basically writes some data to a file
I basically have the following string in the format: A,B,C:D,E,F What I am trying
I basically have the following class: .sf-sub-indicator { background: url(/abcprod/images/arrows-ffffff.png) no-repeat -10px -100px; }
I am wondering if the following is possible in MVC 3 I basically have
I have created following thing in android using android compatibility support package Basically i
Basically, I have the following so far: class Foo { public override bool Equals(object
Is there any name for the following DB table design: Basically we have generic
Hey all, basically i have an empty AS3 fla file with just the following

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.