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Home/ Questions/Q 709911
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T04:33:23+00:00 2026-05-14T04:33:23+00:00

Basically my problem is that i’ve adapted a piece of code found here http://social.msdn.microsoft.com/Forums/en-US/vemapcontroldev/thread/62e70670-f306-4bb7-8684-549979af91c1

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Basically my problem is that i’ve adapted a piece of code found here

http://social.msdn.microsoft.com/Forums/en-US/vemapcontroldev/thread/62e70670-f306-4bb7-8684-549979af91c1

which does exactly what I want it to do, that is scale some pushpin images according to the map’s zoom level. The only problem is that I’ve adapted this code to run with the bing maps silverlight control (not virtual earth like in the original example) and now the images scale correclty, but they are repositioned and only reach the desired position when my zoom level is maximum. Any idea why? Help will be greatly appreciated 🙂

Modified code below:

var layer = new MapLayer();
map.AddChild(layer);

//Sydney
layer.AddChild(new Pin
{
    ImageSource = new BitmapImage(new Uri("pin.png", UriKind.Relative)),
    MapInstance = map
}, new Location(-33.86643, 151.2062), PositionMethod.Center);

becomes something like

layer.AddChild(new Pin
{
    ImageSource = new BitmapImage(new Uri("pin.png", UriKind.Relative)),
    MapInstance = map
}, new Location(-33.92485, 18.43883), PositionOrigin.BottomCenter);

I am assuming it has something to do with a different way in which bing maps anchors its UIelements. Details on that are also very userful. Thank you!

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  1. Editorial Team
    Editorial Team
    2026-05-14T04:33:23+00:00Added an answer on May 14, 2026 at 4:33 am

    try adding your own fixed size bitmapimage to the map rather than using the pushpin class

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