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Home/ Questions/Q 7688273
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T19:52:56+00:00 2026-05-31T19:52:56+00:00

Basically there are two Kinect devices. One for the Xbox and one for the

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Basically there are two Kinect devices. One for the Xbox and one for the PC.

I have written a .NET dll for the Xbox Kinect with C#. The Xbox kinect will be replaced after a couple of weeks with a PC Kinect, which has some hardware improvements (nearby tracking etc).

I’m still working on this dll. But since the device will be replaced I started to wonder if it will work with the PC Kinect.

Should I wait for the new Kinect before extending the dll?
Can I expect problems to occur with the dll on the PC Kinect?

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  1. Editorial Team
    Editorial Team
    2026-05-31T19:52:57+00:00Added an answer on May 31, 2026 at 7:52 pm

    As long as you are using the Kinect for Windows SDK version 1 it will work with both the Kinect for Xbox 360 and the Kinect for Windows hardware. Per Microsoft,

    Although you will be able to download the SDK and use it with an
    existing Kinect for Xbox 360 for your own, personal development
    purposes, we recommend using Kinect for Windows sensor in your Kinect
    for Windows application development, as it is the only sensor
    optimized for this use. Customers are licensed to use the Kinect for
    Windows sensor with Kinect for Windows applications. We do not
    recommend using Kinect for Xbox 360 to assist in the development of
    Kinect for Windows applications; developers should plan to transition
    to Kinect for Windows hardware for development purposes, and should
    expect that their customers will be using Kinect for Windows hardware
    as well.
    http://www.microsoft.com/en-us/kinectforwindows/news/faq.aspx

    If you are still using the Beta SDK for programming against the Kinect for Xbox 360, you will need to uplift your code to work with the Version 1 SDK if you want to support the Kinect for Windows hardware.

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