Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 890931
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 15, 20262026-05-15T13:48:43+00:00 2026-05-15T13:48:43+00:00

Because the Simulator 3.2 and 4.0 in the SDK 4 do NOT actually work

  • 0

Because the Simulator 3.2 and 4.0 in the SDK 4 do NOT actually work for iPhone simulation (which always comes out iPad and not responding at all), I ended up with 2 SDK installations, using SDK 3.1.3/Simulator 3.1 for simulation, and SDK 4 for building onto the iPhone with OS 4. (More details here.)

I tried to use the old Simulator 3.1 from the SDK4-XCode 3.2.3, e.g. by copying the full “iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.3.sdk” directory into the corresponding XCode3.2.3 directory, and choose the Simulator-3.1.3 (which does appear in the “Active Executable” list), but it cannot build, with more than 30 errors, e.g.

Undefined symbols:
“_OBJC_CLASS_$_NSURLConnection”,
referenced from:
objc-class-ref-to-NSURLConnection in
GRACEViewController.o
“_OBJC_CLASS_$_NSString”, referenced
from:
objc-class-ref-to-NSString in GRACEViewController.o

Is there a way to use Simulator 3.1 (instead of Simulator 3.2 or 4.0) when using XCode 3.2.3 (which is a must to build into iPhones on OS 4) ???

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-15T13:48:43+00:00Added an answer on May 15, 2026 at 1:48 pm

    XCode 3.2.3 does do iPhone simulation. You need to make sure that your project settings are correct though. I have the following settings and it works for me:

    • Base SDK: iPhone Device 4.0
    • Targeted Device Family: iPhone
    • Deployment Target: iPhone OS 3.0

    With that, you should have the option to run your project in the iPhone Simulator.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.