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Home/ Questions/Q 3284892
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Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T20:12:20+00:00 2026-05-17T20:12:20+00:00

Below are two fragments (ready to compile) of code. In first fragment in which

  • 0

Below are two fragments (ready to compile) of code. In first fragment in which I’m using only forward declaration for a struct while deleting pointer to this struct from a Base class dtor for a Guest class isn’t invoked.
In the second fragment when instead of forward declaration I use full definition of this Guest class using delete in Base works ase intended.
Why? Why does it make a difference? Isn’t forward declaration suppose to be just a note for a compiler saying that the definition of this class/struct is somewhere else?
I’m very surprised that it just doesn’t work intuitively.

//First just forward dclr  
#include "stdafx.h"
#include <iostream>
using std::cout;

struct Guest;

struct Base
{
    Guest* ptr_;
    Base(Guest* ptr):ptr_(ptr)
    {
        cout << "Base\n";
    }
    ~Base()
    {
        cout << "~Base\n";
        delete ptr_;
    }
};

struct Guest
{
    Guest()
    {
        cout << "Guest\n";
        throw std::exception();
    }
    Guest(int)
    {
        cout << "Guest(int)\n";
    }
    ~Guest()
    {
        cout << "~Guest\n";
    }
};

struct MyClass : Base
{
    Guest g;
    MyClass(Guest* g):Base(g)
    {
        cout << "MyClass\n";

    }
    ~MyClass()
    {
        cout << "~MyClass\n";
    }
};
int _tmain(int argc, _TCHAR* argv[])
{
    try
    {
        Guest* g = new Guest(1);
    MyClass mc(g);
    }
    catch(const std::exception& e)
    {
        std::cerr << e.what();
    }
    return 0;
}

//Second – full def

#include "stdafx.h"
#include <iostream>
using std::cout;

struct Guest
{
    Guest()
    {
        cout << "Guest\n";
        throw std::exception();
    }
    Guest(int)
    {
        cout << "Guest(int)\n";
    }
    ~Guest()
    {
        cout << "~Guest\n";
    }
};

struct Base
{
    Guest* ptr_;
    Base(Guest* ptr):ptr_(ptr)
    {
        cout << "Base\n";
    }
    ~Base()
    {
        cout << "~Base\n";
        delete ptr_;
    }
};



struct MyClass : Base
{
    Guest g;
    MyClass(Guest* g):Base(g)
    {
        cout << "MyClass\n";

    }
    ~MyClass()
    {
        cout << "~MyClass\n";
    }
};
int _tmain(int argc, _TCHAR* argv[])
{
    try
    {
        Guest* g = new Guest(1);
    MyClass mc(g);
    }
    catch(const std::exception& e)
    {
        std::cerr << e.what();
    }
    return 0;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-17T20:12:20+00:00Added an answer on May 17, 2026 at 8:12 pm

    Informally: the compiler needs the class definition in order to delete the object correctly, because it needs to know how to call the destructor and/or operator delete for that class.

    Formally, 5.3.5/5:

    If the object being deleted has
    incomplete class type at the point of
    deletion and the complete class has a
    non-trivial destructor or a
    deallocation function, the behavior is
    undefined.

    You’d be OK if (for example) Guest was POD, but you gave it a destructor, so you’re not OK.

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