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Home/ Questions/Q 8388017
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T18:22:28+00:00 2026-06-09T18:22:28+00:00

Below is my code: uniform_int_distribution<>temp(-1,1); default_random_engine e((unsigned int)time(0)); for(int a=0;a<50;a++){ cout<<temp(e)<<endl; } You know,

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Below is my code:

uniform_int_distribution<>temp(-1,1);
default_random_engine e((unsigned int)time(0));
for(int a=0;a<50;a++){
cout<<temp(e)<<endl;
}

You know, I expect the number range is -1,0,1 ,these three numbers.
Actually the result normally only contains 0 and 1.
If I run this program several times, then, seldom the -1 number will be last number of one time.
I don’t know why, uniform_int_distribution should contains -1, right?

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  1. Editorial Team
    Editorial Team
    2026-06-09T18:22:29+00:00Added an answer on June 9, 2026 at 6:22 pm

    This is a bug that has apparently been fixed: http://connect.microsoft.com/VisualStudio/feedback/details/712984

    If you need a workaround right now without installing software updates, why not just generate between 0 and 2, then subtract 1 afterwards?

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