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Home/ Questions/Q 7956133
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T03:54:18+00:00 2026-06-04T03:54:18+00:00

Button.Click += new RoutedEventHandler(_click); private void _click(object sender EventArgs e) { //… } In

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Button.Click += new RoutedEventHandler(_click);

private void _click(object sender EventArgs e) 
{
   //... 
} 

In the code above, we’re instantiating the RoutedEventHandler type, which is a delegate, with the Button.Click event. But the event is an abstracted delegate by itself, isn’t it? I don’t understand the difference between this and just instantiating the RoutedEventHandler to a variable, and then adding variables to the instance’s invocation list. Am I making this too hard? How do all of the delegates involved here work?

Edit: so my main concern is just trying to bridge the gap between what I know about delegates and what I know about events. I know an event is a delegate wrapped in another layer of abstraction. So when you assign another delegate to its invocation list using the += operator, you’re just assigning a delegate to another delegate, correct? But in the code I wrote above, you’re not actually instantiating the RoutedEventHandler class, so I’m confused about how you’re actually passing it into the invocation list of the Button.Click event. I also get confused because it seems like everything is actually pointing to something else with delegates and events, and the references get complicated.

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  1. Editorial Team
    Editorial Team
    2026-06-04T03:54:19+00:00Added an answer on June 4, 2026 at 3:54 am

    Probably this answer will help you.He has explained it in good detail:-

    Events

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