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Home/ Questions/Q 634553
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T20:18:29+00:00 2026-05-13T20:18:29+00:00

C# CODE : [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null))

  • 0

C# CODE :

[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    internal static global::System.Resources.ResourceManager ResourceManager {
        get {
            if (object.ReferenceEquals(resourceMan, null)) {
                global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("splashscreen.Properties.Resources", typeof(Resources).Assembly);
                resourceMan = temp;
            }
            return resourceMan;
        }
    }


    internal static ResourceManager : System.Resources.ResourceManager {
        get {
            when (object.ReferenceEquals(resourceMan, null)) {
                mutable temp : System.Resources.ResourceManager = System.Resources.ResourceManager("splashscreen.Properties.Resources", typeof(Resources).Assembly);
                resourceMan = temp;
            }
            resourceMan
        }
    }

is it enough ?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T20:18:30+00:00Added an answer on May 13, 2026 at 8:18 pm

    I would write it like this:

    using System.ComponentModel;
    using System;
    
    // ...
    
    [ EditorBrowsableAttribute(EditorBrowsableState.Advanced) ] 
    internal static ResourceManager : Resources.ResourceManager 
    { 
        get
        { 
            when (object.ReferenceEquals(resourceMan, null))
            {
                resourceMan = Resources.ResourceManager
                    ( "splashscreen.Properties.Resources"
                    , typeof(Resources).Assembly
                    ); 
            }
            resourceMan; 
        } 
    }
    
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