Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6685433
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T05:03:25+00:00 2026-05-26T05:03:25+00:00

C++11 adds enum classes, which are stronger-typed enums – values of enum classes will

  • 0

C++11 adds enum classes, which are stronger-typed enums – values of enum classes will not be implicitly converted to values of other enum classes or integers, and forward-declarations are permitted by virtue of an explicit size specifier.

Is it possible to pass values of such enumerations to varargs functions and remain within standards-defined behavior? Within implementation-defined behavior?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T05:03:26+00:00Added an answer on May 26, 2026 at 5:03 am

    Yes, you can. 5.2.2/7 explicitly allows arguments of any enumeration type. Unscoped enum values are integer promoted, but scoped enums (the enum class ones) are not.

    Of course you still have to be careful in the implementation of the function.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

C++0x adds a new storage specifier thread_local which is not yet implemented in VS10.
C++0x adds hash<...>(...) . I could not find a hash_combine function though, as presented
C11 adds, among other things, 'Anonymous Structs and Unions'. I poked around but could
Groovy adds each() and a number of other methods to java.lang.Object. I can't figure
TortoiseHg adds a ms (merge status?) column after doing a merge which indicates 'R'
MyFaces Orchestra adds a ?conversationContext=x to each resource on a page. Since I'm not
I have read somewhere that the C++ standard does not allow something like enum
If one adds many framework dependencies to a Java application, will this increase its
Which editor adds this to the HTML files it creates? It is pretty obviously
Its adds new ones, but as far as I can see it does not

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.