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Home/ Questions/Q 8931693
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T09:10:02+00:00 2026-06-15T09:10:02+00:00

c++11 uses template to define the max_size of the array (eg. std::array<int, 5> a1;

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c++11 uses template to define the max_size of the array (eg. std::array<int, 5> a1;) but not constructor. (eg. std::array<int>(5) a1;)

Since template is going to generate code for the class, and if I have a lot of arrays just differs in sizes, there’ll be a lot of code to be generated.

(1. It may cause increase in compile time.
2. It may cause the expension of the code part of the executable file.)

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  1. Editorial Team
    Editorial Team
    2026-06-15T09:10:03+00:00Added an answer on June 15, 2026 at 9:10 am

    Because if it didn’t, it wouldn’t be able to be what it is.

    std::array is an array. Not a dynamically-sized array. Not a runtime-sized array. It is an array, much like int arr[5].

    C++ is a statically typed language, which means that C++ types must have a compile-time defined size. arr in the above example has a size; if you do sizeof(arr), you will get sizeof(int) * 5. sizeof(std::array<int, 5>) has a size as well, which is defined by the number of elements in it. Therefore, the size must be a compile-time defined quantity, since it factors into the compile-time defined size.

    The differences between std::array and regular arrays are:

    • Arrays will decay into pointers implicitly. std::array does not; you need to explicitly call a function to do that.
    • Arrays are language arrays; std::array, to the language, is a struct which contains an array.

    if I have a lot of arrays just differs in sizes, there’ll be a lot of code to be generated.

    Yes, you might. Then again… is this a serious concern? Have you really looked at a std::array implementation?

    There’s not much there. T operator[](int index) { return elems[index]; } I don’t think getting a couple hundred instantiations of that function is going to be a problem. Same goes for begin, size, empty, etc. You’re talking about code that will almost certainly be inlined.

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