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Home/ Questions/Q 6103959
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T13:47:16+00:00 2026-05-23T13:47:16+00:00

Can any one explain how below code would work fine in multithreaded environment especially

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Can any one explain how below code would work fine in multithreaded environment especially when it is not using synchronized keyword?

public class Singleton {
private Singleton() {}

private static class SingletonHolder { 
    private static final Singleton INSTANCE = new Singleton();
}

public static Singleton getInstance() {
    return SingletonHolder.INSTANCE;
}
}
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  1. Editorial Team
    Editorial Team
    2026-05-23T13:47:17+00:00Added an answer on May 23, 2026 at 1:47 pm

    Unsynchronised singletons can work just fine in threaded environments provided they’re instantiated in one thread before other threads attempt to use them.

    This may be as simple as calling getInstance() from the main thread before starting up any of those other threads.

    However, that’s irrelevant in this particular case. Since your instance variable is static final, this means it will be constructed when the class is initially loaded. By calling getInstance(), the classloaders brings in the class and, as part of that, constructs the INSTANCE member before allowing the call through to getInstance() to proceed.

    The classloader itself has locking mechanisms to prevent concurrent execution by multiple threads and therefore all calls to getInstance() (including the first, immediately following the loading of the class) will return the already-initialised value.

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