Can anyone explain to me why this program:
for(float i = -1; i < 1; i += .1F)
Console.WriteLine(i);
Outputs this:
-1
-0.9
-0.8
-0.6999999
-0.5999999
-0.4999999
-0.3999999
-0.2999999
-0.1999999
-0.99999993
7.450581E-08
0.1000001
0.2000001
0.3000001
0.4000001
0.5000001
0.6000001
0.7000001
0.8000001
0.9000002
Where is the rounding error coming from??
I’m sure this question must have been asked in some form before but I can’t find it anywhere quickly. 🙂
The answer comes down to the way that floating point numbers are represented. You can go into the technical detail via wikipedia but it is simply put that a decimal number doesn’t necessarily have an exact floating point representation…
The way floating point numbers (base 2 floating point anyway like doubles and floats) work [0]is by adding up powers of 1/2 to get to what you want. So 0.5 is just 1/2. 0.75 is 1/2+1/4 and so on.
the problem comes that you can never represent 0.1 in this binary system without an unending stream of increasingly smaller powers of 2 so the best a computer can do is store a number that is very close to but not quite 0.1.
Usually you don’t notice these differences but they are there and sometimes you can make them manifest themselves. There are a lot of ways to deal with these issues and which one you use is very much dependant on what you are actually doing with it.
[0] in the slightly handwavey close enough kind of way