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Home/ Questions/Q 9209383
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T00:49:48+00:00 2026-06-18T00:49:48+00:00

Can anyone modify this basic file http://jsfiddle.net/koweiny/MQkKW/ so that the camera (not the cube)

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Can anyone modify this basic file

http://jsfiddle.net/koweiny/MQkKW/

so that the camera (not the cube) rotates around the cube using quaternions?

I’ve been searching for an example around the web and I haven’t found any. Found indications simply don’t work. And I’ve checked that there are also many people looking for an example. A simple rotation would be enough to illustrate the mechanism.

By the way:

THREE.Quaternion.slerp(a, b, c, d);

What are a, b, c and d used for in that function? Is slerp the best way to rotate a camera?

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  1. Editorial Team
    Editorial Team
    2026-06-18T00:49:50+00:00Added an answer on June 18, 2026 at 12:49 am

    Quaternions are used to set an object’s orientation, not to rotate an object around a another object. So the answer to your question is “No”. Sorry.

    THREE.Quaternion.slerp( fromQuaternion, toQuaternion, quaternionToSet, fractionOfTheWay);
    

    You can change an camera’s orientation by setting either camera.rotation or camera.quaternion.

    three.js r.55

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