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Home/ Questions/Q 8970509
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T17:44:11+00:00 2026-06-15T17:44:11+00:00

can anyone see where is is not working please ? i am trying to

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can anyone see where is is not working please ?

i am trying to get a sound from the imported libary to play on button click,

button_1.addEventListener(MouseEvent.CLICK, fl_ClickToPlayStopSound_2);

var fl_SC_2:SoundChannel;


var fl_ToPlay_2:Boolean = true;

function fl_ClickToPlayStopSound_2(evt:MouseEvent):void
{
    if(fl_ToPlay_2)
    {
        var s:Sound = new Sound(new ("dog.mp3"));
        fl_SC_2 = s.play();
    }
    else
    {
        fl_SC_2.stop();
    }
    fl_ToPlay_2 = !fl_ToPlay_2;
}

I receive this error,

Scene 1, Layer 'Actions', Frame 1, Line 21  1120: Access of undefined property dog.
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-15T17:44:12+00:00Added an answer on June 15, 2026 at 5:44 pm

    I don’t think that is how you’re supposed to play a sound from the library…

    var s:Sound = new Sound(new ("dog.mp3")); isn’t correct.

    You need to set linkage class name of the sound in the library, then create the object (and can cast into a Sound object), then you can play it.

    Example: when I have set my linkage class name to DogSound, I can then go:

    var sound:Sound = new DogSound();
    
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