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Home/ Questions/Q 6598569
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T18:22:01+00:00 2026-05-25T18:22:01+00:00

Can I check if an object (passed by pointer or reference) is dynamically allocated?

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Can I check if an object (passed by pointer or reference) is dynamically allocated?

Example:

T t;
T* pt = new T();
is_tmp(&t); // false
is_tmp(pt); // true

Context

I perfectly realise this smells like bad design, and as a matter of fact it is, but I am trying to extend code I cannot (or should not) modify (of course I blame code that isn’t mine 😉 ). It calls a method (which I can override) that will delete the passed object among other things that are only applicable to dynamically allocated objects. Now, I want to check whether I have something that is okay to be deleted or if it is a temporary.

I will never pass a global (or static) variable, so I leave this undefined, here.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T18:22:02+00:00Added an answer on May 25, 2026 at 6:22 pm

    Not portably. Under Solaris or Linux on a PC (at least 32 bit Linux),
    the stack is at the very top of available memory, so you can compare the
    address passed in to the address of a local variable: if the address
    passed in is higher than that of the local variable, the object it
    points to is either a local variable or a temporary, or a part of a
    local variable or temporary. This technique, however, invokes undefined
    behavior right and left—it just happens to work on the two
    platforms I mention (and will probably work on all platforms where the
    stack is at the top of available memory and grows down).

    FWIW: you can also check for statics on these machines. All statics are
    at the bottom of memory, and the linker inserts a symbol end at the
    end of them. So declare an external data (of any type) with this name,
    and compare the address with it.

    With regards to possibly deleting the object, however… just knowing
    that the object is not on the heap (nor is a static) is not enough. The
    object might be a member of a larger dynamically allocated object.

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