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Home/ Questions/Q 337025
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T10:17:50+00:00 2026-05-12T10:17:50+00:00

Can I read a joystick as input to a Flash applet? What options do

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Can I read a joystick as input to a Flash applet? What options do I have?

Ideally I want something portable between MacOSX and Windows, but something Windows specific is acceptable. (Is Linux too much to hope for?) I’m also hoping for analog(ish) support; that is I might be told that the joystick is 62% up and 32% left, not just “Up” or “Up and Left”.

I’d prefer something that doesn’t require anything beyond the basic Adobe Flash plugin, but I should have the ability to install additional software.

Searching, all I’m finding are various packages that read the joystick interface and feed keystrokes into Flash. These seem crude, don’t support analog input, potentially add lag (this is for a game, so responsiveness matters), and potentially fragile (I can probably control the hardware and operating system that it runs on, but would prefer flexibility in case of last minute surprises).

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  1. Editorial Team
    Editorial Team
    2026-05-12T10:17:50+00:00Added an answer on May 12, 2026 at 10:17 am

    to put it in simple, and crushing words: flash cannot access joystick input

    you should consider options pointed out by Branden, or some software, that’ll convert joystick input to keyboard/mouse input … other than that, there is this little library on bytearray.org …

    greetz

    back2dos

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