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Home/ Questions/Q 4324970
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T09:12:15+00:00 2026-05-21T09:12:15+00:00

can someone explain me the compilation error in this code: #include common.h typedef struct

  • 0

can someone explain me the compilation error in this code:

#include "common.h"

typedef struct nodeData {
    int procid;
    unsigned short localport;
    DWORD LIFETIME;
    DWORD HELLOTIMEOUT;
    DWORD MAXTIME;
} nodeData;

int listenerThread() {
    if(!bindSocket(listenSocket,nodeData.localport)){
        closesocket(listenSocket);
        WSACleanup();
        exit(-1);
}
    // more code goes here  
}

int main(int argc,char* argv[]) {
    nodeData.localport = 5001;
    // more code goes here  

}

I want the nodeData struct to be available to every listenerThread I will create. threads are going to manipulate this nodeData struct all the time (will protect it with a mutex).

so i want this struct to be availabe globally. where do i initialize it ? my guess is in main.

the compilation error in the line

nodeData.localport = 5001;

is

error: a nonstatic member reference must be relative to a specific object

what am i’m missing here ?

thanks !

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  1. Editorial Team
    Editorial Team
    2026-05-21T09:12:16+00:00Added an answer on May 21, 2026 at 9:12 am

    nodeData is a type not a variable – since you typedef it. Try e.g:

    typedef struct nodeData_t {
        int procid;
        unsigned short localport;
        DWORD LIFETIME;
        DWORD HELLOTIMEOUT;
        DWORD MAXTIME;
    } nodeData;
    
    nodeData MyNodeData;
    

    And then use the variable MyNodeData

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