Can someone tell me what i don’t make as it should, why i cannot save the drawing to a physical storage?
private void panel1_Paint(object sender, PaintEventArgs e)
{
Pen p = new Pen(Color.Red, 3);
Bitmap bmp = new Bitmap(700, 900);
Graphics gr = this.CreateGraphics();
gr.DrawLine(p, new Point(30, 30), new Point(80, 120));
gr.DrawEllipse(p, 30, 30, 80, 120);
//when i do this way it saves only a black rectangle, without other drawn content
bmp.Save(@"C:\testBMP.jpeg", ImageFormat.Jpeg);
// If i use the following 2 commented lines it saves only a empty rectangle.
//Rectangle rec = new Rectangle(0, 0, 700, 900);
// panel1.DrawToBitmap(bmp, rec);
}
Thank you for advice!
You have two problems here.
Drawing your panel’s contents. This should be done inside its
Paintevent handler, like this:Saving your panel’s contents as an image. This part should be done somewhere else (for example, when you click on a “Save” button):