Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7995265
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 4, 20262026-06-04T14:21:34+00:00 2026-06-04T14:21:34+00:00

Can you use an object’s existence as the condition of an if statement in

  • 0

Can you use an object’s existence as the condition of an if statement in Haxe? If so, how?

var b : Bullet = collide("bullet", x, y);
if (b) {
  b.destroy();
}

I’ve also tried testing it against the Null type, but that doesn’t seem to work.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-04T14:21:35+00:00Added an answer on June 4, 2026 at 2:21 pm

    As kirilloid mentions in the comments, try checking if b is not null:

    var b : Bullet = collide("bullet", x, y);
    if (b != null) {
      b.destroy();
    }
    

    It was decided for Haxe not to have the if(b) syntax for a number of reasons. You can find a discussion on the topic on Google Groups: Test if exists.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I think I can use any object to be synchronized as block such as:
How can I use an object initializer with an explicit interface implementation in C#?
In JavaScript, if I have some function I can use the arguments object to
An ordinary object, I can use o.__repr__() to see something like '<__main__.A object at
I have been attempting to have a object that I can use across multiple
When you have an object instance in C#, you can use the this keyword
Can I use form_for orbinary object? Controller: class AgendaState attr_accessor :base_date def initialize(date) @base_date
How can I use automapper to update the properties values of another object without
We can't use java.text.SimpleDateFormat, so is there any way to create date object from
How can I use LINQ to achieve the following? I have some c# object

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.