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Home/ Questions/Q 8528665
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T08:51:13+00:00 2026-06-11T08:51:13+00:00

Cannot figure this one out. How do i constrain the drag of an mc

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Cannot figure this one out. How do i constrain the drag of an mc whose registration point is in the center to a larger clip whose registration point is also in the center? The code below drags the clip named img, but doesn’t constrain to the ‘rect’ clip.

var bounds:Rectangle = new Rectangle(rect.width/2-img.width/2, rect.height/2-img.height/2, rect.width-img.width, rect.height-img.height);

img.addEventListener(MouseEvent.MOUSE_DOWN, drag);
img.addEventListener(MouseEvent.MOUSE_UP, drop);

function drag(event:MouseEvent) {
    img.startDrag(false, bounds);
}
function drop(event:MouseEvent) {
    img.stopDrag();
}
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  1. Editorial Team
    Editorial Team
    2026-06-11T08:51:15+00:00Added an answer on June 11, 2026 at 8:51 am

    If rect is the rectangle you want your object (img) to stay inside of, and they are both anchored in the center, then this is what you need:

    var bounds:Rectangle = new Rectangle();
    bounds.x = rect.x + (img.width * .5) - (rect.width * .5);  //offset by + half of the image, and - half of the rectangle
    bounds.y = rect.y + (img.height * .5) - (rect.height * .5);
    bounds.width = rect.width - img.width; //make the bounds the size of the rectangle, minus the size of the image
    bounds.height = rect.height - img.height;
    
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