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Home/ Questions/Q 8828337
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T07:34:57+00:00 2026-06-14T07:34:57+00:00

class A{ public: virtual void foo() {cout << A::foo << endl;} }; class B:

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class A{
public:
 virtual void foo() {cout << "A::foo" << endl;}
};

class B: public A{
public:
virtual  void foo() {cout << "B::foo" << endl;}
};

int main(void){
 A a;
 B b;
 A acast=(A)B;
 A *apointer=&B;
 acast.foo(); // A::foo
 apointer->foo() //B::foo
 return 0;
}

Why does the two prints behave differently?

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  1. Editorial Team
    Editorial Team
    2026-06-14T07:34:58+00:00Added an answer on June 14, 2026 at 7:34 am

    A acast=(A)b; (assuming this is what you actually have) slices the object and uses the sliced object to copy-construct an A. It’s equivalent to A acast=A(b);. acast is of dynamic and static type A – no longer a B. It’s a completely new object.

    A *apointer=&b;, by contrast, is a pointer to an object whose dynamic type is B. The original b object isn’t modified, it’s just referred to by a pointer to the base type. Since the dynamic type is B, the method foo from B is called (because it’s virtual and that’s how polymorphism works).

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