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Home/ Questions/Q 39261
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Asked: May 10, 20262026-05-10T14:50:13+00:00 2026-05-10T14:50:13+00:00

class Foo { static bool Bar(Stream^ stream); }; class FooWrapper { bool Bar(LPCWSTR szUnicodeString)

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class Foo {    static bool Bar(Stream^ stream); };  class FooWrapper {    bool Bar(LPCWSTR szUnicodeString)    {        return Foo::Bar(??);    } }; 

MemoryStream will take a byte[] but I’d like to do this without copying the data if possible.

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  1. 2026-05-10T14:50:14+00:00Added an answer on May 10, 2026 at 2:50 pm

    You can avoid the copy if you use an UnmanagedMemoryStream() instead (class exists in .NET FCL 2.0 and later). Like MemoryStream, it is a subclass of IO.Stream, and has all the usual stream operations.

    Microsoft’s description of the class is:

    Provides access to unmanaged blocks of memory from managed code.

    which pretty much tells you what you need to know. Note that UnmanagedMemoryStream() is not CLS-compliant.

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