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Home/ Questions/Q 8623791
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T07:22:05+00:00 2026-06-12T07:22:05+00:00

class GameFrameClass extends javax.swing.JFrame { public void MyFunc() { UserButton.setText(Str); UserButton.addActionListener(new java.awt.event.ActionListener() { public

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class GameFrameClass extends javax.swing.JFrame  {

    public void MyFunc()
    {
        UserButton.setText(Str);
        UserButton.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                UserButtonActionPerformed(evt);
            }
        });
        getContentPane().add(UserButton);
    }

    private void UserButtonActionPerformed(java.awt.event.ActionEvent evt) {

        //print some stuff after mouse click
    }
}

In someother class i define this function

void functionAdd()
{
    GameFrameClass gfc = new GameFrameClass()
    gfc.MyFunc()
    System.out.println("PRINT THIS AFTER MOUSE CLICK")  
}

If someone can look into this code. I want to wait on the mouse click . Is there a way i can print the line System.out.println(“PRINT THIS AFTER MOUSE CLICK”) after the mouse is being clicked . For now this happens immediately and i am not able to wait for the mouse click . Is there a way of doing it ? Apart from doing it inside the function UserButtonActionPerformed() . Please let me know .

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-12T07:22:07+00:00Added an answer on June 12, 2026 at 7:22 am

    You can always wait in UserButtonActionPerformed by defining it in the same class. If that is the case then you should not have the problem you are facing

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