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Home/ Questions/Q 240491
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T20:40:16+00:00 2026-05-11T20:40:16+00:00

class object { public: void check() { std::cout<<I am doing ok…<<std::endl; } }; int

  • 0
class object
{
  public:
    void check()
    {
      std::cout<<"I am doing ok..."<<std::endl;
    }
};

int main()
{
  object *p = new object;
  p->check();
  delete p;
  p->check();
  delete p;
  p->check();
}

EDIT:
Gurus, i am confused by many of the statements “it may crash or may not”.. why isnt there a standard to say, this how we deal with a block of memory that is deleted using ‘delete operator’..? Any inputs ?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-11T20:40:16+00:00Added an answer on May 11, 2026 at 8:40 pm

    Because what it actually looks like after the compiler has had its way, is something like this:

    object::check( object* this )
    {
         // do stuff without using this
    }
    
    int main()
    {        
         object *p = new object;
         object::check( p );
         delete p;
         object::check( p );
         delete p;
         object::check( p );
     }
    

    Since you’re not touching “this”, you don’t actually access any bad memory.

    Although, deleting p twice should be able to cause a crash:

    http://www.parashift.com/c++-faq-lite/freestore-mgmt.html#faq-16.2

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