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Home/ Questions/Q 4542690
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T15:25:36+00:00 2026-05-21T15:25:36+00:00

class TsDatabasePool { private: TsDatabasePool(int numDBConn, std::string& DBName, std::string& DBType); static TsDatabasePool* objInst_; public:

  • 0
class TsDatabasePool
{
private:
    TsDatabasePool(int numDBConn, std::string& DBName, std::string& DBType);
            static  TsDatabasePool* objInst_;             
public:
           ~TsDatabasePool();               
    QSqlDatabase* borrowFromPool();      
    void returnToPool(QSqlDatabase*);
static bool createInstance(std::string& DBName, std::string& DBType);
static TsDatabasePool* getInstance();

};

My destructor is not called implicitly. Object instance used objInst_ is allocated in private constructor. I dont want to call destructor or call delete objInst_ inside any existing function. Can anyone tell me what should i do

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-21T15:25:37+00:00Added an answer on May 21, 2026 at 3:25 pm

    I believe what you are trying to do here is destroy a singleton object.
    It can be done as follows in a Singlethreaded Enviornment:

    void TsDatabasePool::Destroy()  
    {   
        if (objInst_) 
        {        
            delete objInst_;       
            objInst_= 0x0;   
        } 
    } 
    

    Ideally, You can use something like shared_ptr to ensure that the object stays around until no-one needs it any more.

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