Classes:
public class Tree
{
public Node RootNode { get; set; }
}
public class Node
{
public int Key { get; set; }
public object Value { get; set; }
public Node ParentNode { get; set; }
public List<Node> Nodes { get; set; }
}
Methods:
This method generates a tree.
private static int totalNodes = 0;
static Tree GenerateTree()
{
Tree t = new Tree();
t.RootNode = new Node();
t.RootNode.Key = 0;
t.RootNode.Nodes = new List<Node>();
Console.WriteLine(t.RootNode.Key);
List<Node> rootNodes = new List<Node>();
rootNodes.Add(t.RootNode);
while (totalNodes <= 100000)
{
List<Node> newRootNodes = new List<Node>();
foreach (var rootNode in rootNodes)
{
for (int j = 0; j < 3; j++)
{
totalNodes++;
Console.Write(string.Format(" {0}({1}) ", totalNodes, rootNode.Key));
Node childNode = new Node() {Key = totalNodes, Nodes = new List<Node>(), ParentNode = t.RootNode};
rootNode.Nodes.Add(childNode);
newRootNodes.Add(childNode);
}
Console.Write(" ");
}
Console.WriteLine();
rootNodes = newRootNodes;
}
return t;
}
This method is supposed to print a tree, but node is null in some case:
static void PrintTreeParallel(Node rootNode)
{
List<Node> rootNodes = new List<Node>();
List<Node> newRootNodes = new List<Node>();
rootNodes.Add(rootNode);
Console.WriteLine(rootNode.Key);
while (rootNodes.Count > 0)
{
newRootNodes = new List<Node>();
Parallel.ForEach(rootNodes, node =>
{
if (node != null)
{
Console.Write(string.Format(" {0} ", node.Key));
if (node.Nodes != null)
Parallel.ForEach(node.Nodes,
newRoot => { newRootNodes.Add(newRoot); });
}
else
{
//HOW CAN WE GET HERE?????
Debugger.Break();
Console.WriteLine(rootNodes.Count);
}
});
Console.WriteLine();
rootNodes = newRootNodes;
}
}
Execute:
static void Main(string[] args)
{
var t = GenerateTree();
Console.WriteLine("Tree generated");
PrintTreeParallel(t.RootNode);
Console.WriteLine("Tree printed paral");
Console.ReadLine();
}
Question:
What’s wrong here?
Why node is null in some case?
And it happens only when there are a lot of generated nodes. For ex if there would be only 10 nodes everything is OK.
The problem is that you have this code:
Which allows multiple threads to add items to the
newRootNodeslist concurrently. As a commenter pointed out,List<T>is not thread-safe. What’s probably happening is that one thread’sAddis being interrupted by another thread’s call toAdd, which causes an internal index in the list to be incremented. That leaves anullvalue in one of the list’s items.Then, later in the loop you have:
Which puts the corrupted list as the list that’s going to be iterated by the while.