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Home/ Questions/Q 923259
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T19:09:48+00:00 2026-05-15T19:09:48+00:00

collison but its only working for 1 image – (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {

  • 0

collison but its only working for 1 image

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { 
     UITouch *touch = [touches anyObject]; 
     CGPoint p = [touch locationInView:self.view]; 
     if (CGRectContainsPoint(CGRectMake(myImage1.frame.origin.x, myImage1.frame.origin.y, myImage1.frame.size.width, myImage1.frame.size.height ), p)) 
     { 
         [pieMenu showInView:self.view atPoint:p]; 
     }
} 

this will work either for

[self addImageSubViewAtX:160.0 atY:190.0];

OR

[self addImageSubViewAtX:90.0 atY:140.0];

but not together

this is method defined by you

- (void)addImageSubViewAtX:(CGFloat)x atY:(CGFloat)y {
    CGRect myImageRect1 = CGRectMake(x, y, 30.0f, 30.0f); 
    myImage1 = [[UIImageView alloc] initWithFrame:myImageRect1]; 
    [myImage1 setImage:[UIImage imageNamed:@"status_finish.gif"]]; 
    [self.view addSubview:myImage1];        
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-15T19:09:49+00:00Added an answer on May 15, 2026 at 7:09 pm

    I suggest to make a method receive some parameter because they are not absolutely the same

    - (void)addImageSubViewAtX:(CGFloat)x atY:(CGFloat)y {
      CGRect myImageRect1 = CGRectMake(x, y, 30.0f, 30.0f); 
      myImage1 = [[UIImageView alloc] initWithFrame:myImageRect1]; 
      [myImage1 setImage:[UIImage imageNamed:@"status_finish.gif"]]; 
      [self.view addSubview:myImage1];
    
    }
    

    and then you call it 2 times : [self addImageSubViewAtX:160.0 atY:190.0] and [self addImageSubViewAtX:90.0 atY:140.0]

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