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Asked: May 11, 20262026-05-11T01:38:11+00:00 2026-05-11T01:38:11+00:00

Compiling a file that uses OpenGL with Visual C++, when I try to include

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Compiling a file that uses OpenGL with Visual C++, when I try to include the gl.h header file I get about 150 unhelpful compile errors:

error C2144: syntax error : ‘void’ should be preceded by ‘;’

error C4430: missing type specifier – int assumed. Note: C++ does not support default-int

error C2146: syntax error : missing ‘;’ before identifier ‘glAccum’

etc.

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  1. 2026-05-11T01:38:11+00:00Added an answer on May 11, 2026 at 1:38 am

    Just #include <windows.h> before <gl/gl.h> or <gl/glu.h>. It is needed for some types, such as WINGDIAPI and APIENTRY.

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