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Home/ Questions/Q 3318758
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Editorial Team
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Editorial Team
Asked: May 17, 20262026-05-17T22:44:39+00:00 2026-05-17T22:44:39+00:00

Consider the code in the following example: abstract class Car { public abstract Engine

  • 0

Consider the code in the following example:

abstract class Car
{
    public abstract Engine CarEngine { get; protected set; }

    public Car()
    {
        CarEngine.EngineOverheating += new EventHandler(CarEngine_EngineOverheating);
    }

    void CarEngine_EngineOverheating(object sender, EventArgs e)
    {
        // Subscribing to the event of all engines
    }
}

sealed class Toyota : Car
{
    public Toyota()
    {
        this.CarEngine = new ToyotaEngine();
    }


    public override Engine CarEngine { get; protected set; }
}

abstract class Engine
{
    public event EventHandler EngineOverheating;
}

class ToyotaEngine : Engine
{

}

This code, as expected doesn’t work since CarEngine has not yet been initialized. What are my options to resolve such a case?

Several options that I see with their cons:

  1. Subscribe in each child class manually – Results with a lot of boiler plate code and as a result, error-prone.
  2. Initialize() function – Error-prone and redundant.

I’d be happy to see more ideas.

Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-17T22:44:40+00:00Added an answer on May 17, 2026 at 10:44 pm

    Create a constructor in Car taking an engine as a parameter and assign it prior to subscribing to events, like this:

    abstract class Car
    {
        public abstract Engine CarEngine { get; protected set; }
    
        public Car(Engine carEngine)
        {
            CarEngine = carEngine;
            CarEngine.EngineOverheating += new EventHandler(CarEngine_EngineOverheating);
        }
    
        void CarEngine_EngineOverheating(object sender, EventArgs e)
        {
            // Subscribing to the event of all engines 
        }
    }
    
    sealed class Toyota : Car
    {
        public Toyota()
            : base(new ToyotaEngine())
        {
        }
    
    
        public override Engine CarEngine { get; protected set; }
    }
    
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