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Home/ Questions/Q 3596174
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T19:57:13+00:00 2026-05-18T19:57:13+00:00

Consider the following code: class A { public: A() {} ~A() {} }; class

  • 0

Consider the following code:

class A 
{
public:
  A() {}
  ~A() {}
};

class B: public A
{
  B() {}
  ~B() {}
};

A* b = new B;
delete b; // undefined behaviour

My understanding is that the C++ standard says that deleting b is undefined behaviour – ie, anything could happen. But, in the real world, my experience is that ~A() is always invoked, and the memory is correctly freed.

if B introduces any class members with their own destructors, they won’t get invoked, but I’m only interested in the simple kind of case above, where inheritance is used maybe to fix a bug in one class method for which source code is unavailable.

Obviously this isn’t going to be what you want in non-trivial cases, but it is at least consistent. Are you aware of any C++ implementation where the above does NOT happen, for the code shown?

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  1. Editorial Team
    Editorial Team
    2026-05-18T19:57:14+00:00Added an answer on May 18, 2026 at 7:57 pm

    This is a never-ending question in the C++ tag: “What is the predictable undefined behavior”. Easy to resolve all by yourself: get every C++ compiler implementation and check if the predictable unpredictable still works. This is however something you have to do by yourself.

    Do post back what you found out, that would be quite useful to know. As long as the unpredictable has consistent and annotated behavior across the board. It makes it really hard for somebody that writes a C++ compiler to get anybody to pay attention to his product. Standardization by convention, happens a lot with a language that has a lot of undefined behavior.

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