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Home/ Questions/Q 4243570
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T03:35:43+00:00 2026-05-21T03:35:43+00:00

Consider the following code snippet: void MyFun() { SetMe(); // more code if (..

  • 0

Consider the following code snippet:

void MyFun()
{
SetMe();
// more code
if (.. )
{
 UnSetMe();
return;
}
// more codes
if ( .. )
{
 UnSetMe();
return ;
}
// more code
UnSetMe();
}

As you can see, the function first calls SetMe() and then prior to terminating, calls UnSetMe(). Now its little bit cumbersome to add UnSetMe() at every places where the function has to exit and one may omit it by mistake in some places.

What would be an improved design to handle such situation.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-21T03:35:44+00:00Added an answer on May 21, 2026 at 3:35 am

    You could call MyFun() from MyWrapperFun(), and then call UnsetMe() after:

    void MyWrapperFun()
    {
        MyFun();
        UnsetMe();
    }
    
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