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Home/ Questions/Q 8427137
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T04:42:58+00:00 2026-06-10T04:42:58+00:00

Consider the following code : template<bool AddMembers> class MyClass { public: void myFunction(); template<class

  • 0

Consider the following code :

template<bool AddMembers> class MyClass
{
    public:
        void myFunction();
        template<class = typename std::enable_if<AddMembers>::type> void addedFunction();

    protected:
        double myVariable;
        /* SOMETHING */ addedVariable;
};

In this code, the template parameter AddMembers allow to add a function to the class when it’s true. To do that, we use an std::enable_if.

My question is : is the same possible (maybe with a trick) for data members variable ? (in a such way that MyClass<false> will have 1 data member (myVariable) and MyClass<true> will have 2 data members (myVariable and addedVariable) ?

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  1. Editorial Team
    Editorial Team
    2026-06-10T04:42:59+00:00Added an answer on June 10, 2026 at 4:42 am

    A conditional base class may be used:

    struct BaseWithVariable    { int addedVariable; };
    struct BaseWithoutVariable { };
    
    template <bool AddMembers> class MyClass
        : std::conditional<AddMembers, BaseWithVariable, BaseWithoutVariable>::type
    {
        // etc.
    };
    
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