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Home/ Questions/Q 8395253
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T20:15:11+00:00 2026-06-09T20:15:11+00:00

Consider the following: public class EntityBase<TEntity> { public virtual void DoSomethingWhereINeedToKnowAboutTheEntityType() { } }

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Consider the following:

public class EntityBase<TEntity>
{
    public virtual void DoSomethingWhereINeedToKnowAboutTheEntityType()
    {
    }
}

public class PersonEntity : EntityBase<PersonEntity>
{
    public override void DoSomethingWhereINeedToKnowAboutTheEntityType()
    {
    }
}

I added this into code and ran it and it worked ok, but I’m surprised that I can inherit a class who’s definition is based on the inheriting class.

When I tried it I was expecting either it not to compile, or to fail once actually called.

You can do something similar with an interface:

public interface IEntityBase<TEntity>
{}

public class PersonEntity : IEntityBase<PersonEntity>
{}

I’ve actually switched my code from the former to the later, using the interface, but I’m still curious why this works.

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  1. Editorial Team
    Editorial Team
    2026-06-09T20:15:12+00:00Added an answer on June 9, 2026 at 8:15 pm

    I’m surprised that I can inherit a class who’s definition is based on the inheriting class.

    Careful – what you’re inheriting is a class whose definition involves an arbitrary Type, is all. All of these are legal:

    class O : EntityBase<object>
    class S : EntityBase<String>
    class Q : EntityBase<Q>
    

    All you’ve said in the definition of EntityBase is that TEntity should be a type – well, PersonEntity is a type, isn’t it? So why shouldn’t it be eligible to be a TEntity? No reason why not – so it works.

    You might be concerned about the order of definitions, but remember that within the unit of compilation, everything gets defined ‘at once’ – there’s no sense in which PersonEntity needs to be compiled ‘before’ anything else (including itself!) can refer to it. Indeed, you’re even allowed

    class A : EntityBase<B>
    class B : EntityBase<A>
    

    for which no conceivable ‘order of compilation’ could work, if such a thing were needed.

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